The confirmed collection rule

A developer response on Steam says there is one B-Side item per map. The same response says the icon in the level menu indicates whether that item has been collected.

That rule is the stable part of this guide. The individual locations and the community claim of 31 B-Sides come from fan guides and videos, not from a complete official list.

Collection workflow

  1. Check the level-menu icon before replaying a map.
  2. Use the community list to choose a reported level and location.
  3. Confirm the visual position in the full-game B-Side video before relying on it.
  4. Return to the level menu and verify that the icon records the collection.

The racetrack contains other collectibles, according to the developer response, so do not automatically treat every collectible there as the B-Side item.

CheckpointWhat to recordWhy it matters
Before the runMain-level name and current menu iconPrevents mixing two similarly named routes
At the pickupVisual landmark and source linkMakes a community location reproducible
After the pickupMenu icon change and B-Side tabConfirms the game registered the item
Before publishingBuild date and full-game / demo labelKeeps version-sensitive directions honest

Per-level location index

The table is the practical answer for “where is the B-Side?” Each clue is a community report cross-checked against the captured ShowGamer/Ninewiki text where they overlap. Reported means use the linked video or an in-game check before treating the route as settled.

Main levelReported B-SideLocation clueEvidence state
racetrack00atagoNear the end, take the left ledge instead of the finish line.Reported; racetrack has an additional collectible note
conapt00conapt00_inboundsMain path; no detour reported.Two text guides agree; frame pending
conapt04og_conaptShortly before the final section.ShowGamer + Ninewiki text overlap
conapt05conapt05_lightsoutLast platform, then the opening on the right.ShowGamer + Ninewiki text overlap
admineasylife06At the last NPC, climb the roof just to the right.ShowGamer + Ninewiki text overlap
conapt06ozempic01Climb the right-hand building; the pickup is on the roof.ShowGamer + Ninewiki text overlap
conapt08ozempic06Climb left to the two NPCs, then look above the entry passage.ShowGamer + Ninewiki text overlap
conapt09ozempic08Skip the lamp-marked passage and climb the wall ahead.ShowGamer + Ninewiki text overlap
conaptendpirouetteFollow the grate to its end, then use the left ledge.ShowGamer + Ninewiki text overlap
sewers00portokalopita02Stand on the third platform and look left.ShowGamer + Ninewiki text overlap
sewers01sewers02Turn around at spawn, use the spring, then look right.ShowGamer + Ninewiki text overlap
roseau00dauradeAfter the third wall run, check left.ShowGamer + Ninewiki text overlap
dreamlandtsukubaRecheck the level-select icon and search the route again.Pairing reported; Ninewiki directions absent
laciudadbajabajareverseTurn back from the last column before the exit.ShowGamer + Ninewiki text overlap
mechanisms01mechanisms03Cross over and drop into the left passage.ShowGamer + Ninewiki text overlap
mechanisms02knopfUse the fan to reach the upper beams on the left.ShowGamer + Ninewiki text overlap
vestigesfragmentClimb up instead of following the wall; use the right column.ShowGamer + Ninewiki text overlap
jungle01kreedzNear the start, follow the right rails to their end.ShowGamer + Ninewiki text overlap
jungle02afterwork00Look above the pipe passage at the very end.ShowGamer + Ninewiki text overlap
damgironstraatAfter the final fan, check the corridor right of the lamp.ShowGamer text; Ninewiki labels this section “Dum”
openoffice00dhust02Drop into the hole, turn around, and follow the beam.ShowGamer text; frame pending
showers00jetboil00Run along the right wall in the relevant section.ShowGamer text; long B-Side benchmark
foirenightlifeWatch the beam descent near the bottom.Community clue; individual video not captured
joan00garbek00At the balconies, turn right before dropping down.Community clue; individual video not captured
mucuslife00mucuslife03Take the optional parkour line on the right near the start.Community clue; individual video not captured
mucuslife01mucuslife07After the spring, follow the circular stair down and turn right.Community clue; individual video not captured
windfarm00windpipeSearch between the two vertical-fan sections.Community clue; individual video not captured
openoffice01streetlife00Climb right to the NPC, then turn around.Community clue; individual video not captured
apogee00streetlife01In the open area near the end, look straight ahead.Community clue; individual video not captured
apogee01streetlife02After the pipe descent, go right instead of taking the boost.Community clue; individual video not captured
apogee02streetlife03Turn around immediately at the starting point.Community clue; individual video not captured

Scope label: 31-row community catalogue captured 29 August 2026. The exact pickup and parent/B-Side pairing are not promoted to official facts until a current-build frame or in-game check is recorded.

The level index is the catalogue; this page is the collection workflow. Use the Secrets guide when the object is not the B-Side unlock, and keep Demo-only locations on Demo Secrets.

Full game versus demo

The available sources include both a full-game guide and a video explicitly labelled demo-only. Keep those routes separate. For the earlier build, use Demo Secrets rather than mixing demo coordinates into this released-game workflow.

Sources